“Turtle” is the last of three movement games intended for the youngest children, supporting, among other things, learning to walk. Children try to catch a turtle that runs away after detecting movement in its vicinity. The turtle moves in the opposite direction to the detected movement (dragging, clicking). After the turtle disappears behind the edge of the screen, a new one with a different shell color will appear on the board. As in the “Butterfly” and “Frog” applications, the fun is enriched by hidden places with sound effects that players find while moving around the game screen. A single click on a note in the lower right corner of the board will highlight the sound points scattered around the game screen.