The main game board shows a shallow sea view with Paradise Sand on the bottom. During the game, while moving around the active area of the water surface, any of your activities will trigger interaction with water, causing its disturbance and appropriate sound effects. A small orange fish will behave in a similar way – it will run away as soon as it detects any movement in its close vicinity! But be careful not to climb onto the sea urchin! In addition, when users are moving, various sound effects are triggered when the hidden areas are activated.