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LUDO

The “Ludo” application is an analogy of the well-known Chinese game. A board with four teams appears on the screen, and the goal of the game is to get all the sprites of one team to the center after each pawn has completed one full circle. The application supports the shaping of alternation in players, each player must wait patiently for his turn in the game, they feel the competition. The teacher may provoke the children to check “I am now”, “you now”.

KEEPING ORDER

Competition

COMPETITION

Patience

PATIENCE

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